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1. 40% of the mineral market comes from loot - in Market Discussions [original thread]
I was about to write something myself about mission loot and the effect it has on EVEs market when I discovered this. Figures that other would have noticed this problem as well. Background: I did a 5 part storyline mission a while ago, "Nomads"...
- by Gadrin Demarr - at 2009.03.12 22:19:00
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2. GIVE US NPC AI - in EVE General Discussion [original thread]
Originally by: Honethite Trouble with combat missions is, you're mostly always fighting numbers, dozens of frigs and cruisers, with some bigger ships thrown in. I would enjoy it a whole lot more if you could fight a few but tougher NPC's, ...
- by Gadrin Demarr - at 2009.03.12 14:26:00
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3. Scanning is now Terribad - in EVE General Discussion [original thread]
Originally by: spyor Its not terribad... much. I spent 2 hours looking for a wormhole last night, I found it. My problem is, I dont get triangulation as such. But I do understand that getting my probe spheres to intersect means I can find ...
- by Gadrin Demarr - at 2009.03.11 11:47:00
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4. Why isn't the torrent option simply a torrent file? - in EVE General Discussion [original thread]
Edited by: Gadrin Demarr on 10/03/2009 19:41:15 Originally by: CCP Hypnotic The answer to this question is one simple thing. Quality of service. Those of you with torrent experience know what it's like to be getting very fast download...
- by Gadrin Demarr - at 2009.03.10 19:39:00
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5. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: achoura Funny. Knowing what type of site your probing on tranquillity is currently the way that keeps people interested. I can understand why someone wants sense of exploring the unknown, but it has to balance practically w...
- by Gadrin Demarr - at 2009.03.09 19:03:00
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6. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Edited by: Gadrin Demarr on 09/03/2009 15:43:28 Originally by: Neddy Fox Your points makes much sense. I've read the dev blog a little different though : The problem getting lost is when you're not prepared (ie. no prober available). ...
- by Gadrin Demarr - at 2009.03.09 15:42:00
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7. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: Neddy Fox The trouble will be : You don't know where the WH will lead you. it might even be a new W-space system. Devs said you could get LOST, not STUCK. The issue at hand is that there are casual players, who can spend 1...
- by Gadrin Demarr - at 2009.03.09 14:51:00
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8. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: Neddy Fox Finding new hits, and ignoring old finds is doable. If you drop a probe and get 8 hits, click in the result window on every hit. If the red sphere touches a bookmark, then you can ignore it (the bm will be on the e...
- by Gadrin Demarr - at 2009.03.09 09:32:00
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9. Tech 3 Ship - Feedback Thread - in Test Server Feedback [original thread]
Originally by: Stitcher The thing I've noticed about tech 3 ships is that they produce almost - but not quite - the same performance in a given field as the tech 2 ships dedicated to that field. Tengu can't ECM as hard as a falcon, nor s...
- by Gadrin Demarr - at 2009.03.07 14:16:00
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10. Tech 3: Strategic Cruiser Bonuses - in Test Server Feedback [original thread]
Originally by: Breed Love Originally by: Jack Jombardo Fitting oversized stuff MUST result in CPU/GRID problems. Else they would be Strategic BATTLEcruiser or Battleships and not CRUISER . What is this oversized stuff you keep o...
- by Gadrin Demarr - at 2009.03.07 12:11:00
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11. Tech 3 Ship - Feedback Thread - in Test Server Feedback [original thread]
Originally by: Sarin Adler Originally by: Gadrin Demarr Edited by: Gadrin Demarr on 06/03/2009 20:53:24 Originally by: Kytanos Termek Jack. Plans change. CCP is not blizzard. they listen to player feedback, and adjust....
- by Gadrin Demarr - at 2009.03.07 12:09:00
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12. Tech 3 Ship - Feedback Thread - in Test Server Feedback [original thread]
Originally by: Kytanos Termek T3 ships are t3. Ment to be better than tech 2. Ah. But this I feel is a misconception. To quote CCP Nozh from the first page on this thread: "Tech 2 û Focused. Tech 3 û Broad." Note that it does not say t...
- by Gadrin Demarr - at 2009.03.07 11:43:00
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13. Tech 3 Ship - Feedback Thread - in Test Server Feedback [original thread]
Edited by: Gadrin Demarr on 06/03/2009 20:53:24 Originally by: Kytanos Termek Jack. Plans change. CCP is not blizzard. they listen to player feedback, and adjust. That is not the holy word of god. Just 1 statement from 1 developer. Ap...
- by Gadrin Demarr - at 2009.03.06 20:52:00
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14. Tech 3: Strategic Cruiser Bonuses - in Test Server Feedback [original thread]
Originally by: Deviana Sevidon Originally by: Gadrin Demarr Actually, I'm with Jack here: If they are better than the specialized T2 ships at their jobs, then the T2 ships will not be worth flying and effectively obsolete. I don'...
- by Gadrin Demarr - at 2009.03.05 21:20:00
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15. Tech 3: Strategic Cruiser Bonuses - in Test Server Feedback [original thread]
Originally by: J Valkor Originally by: Jack Jombardo Edited by: Jack Jombardo on 05/03/2009 03:28:20 Same range as sniper HAC => make sniper HAC useless. Simpel point. As it stands now T3 is >>>>>>>>...
- by Gadrin Demarr - at 2009.03.05 11:44:00
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16. Tech 3 Ship - Feedback Thread - in Test Server Feedback [original thread]
Wut? *rubs eyes* Now you guys have me really worried. If you say that the new stats are "great" and "perfect" I can only assume that they are all omgwtfbbq pwn-all-mobiles now. Damn work preventing me from going home and testing them myself...
- by Gadrin Demarr - at 2009.03.04 09:26:00
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17. make eve space look more interesting and diverse - in EVE General Discussion [original thread]
Really cool to read your reply Torfi! I was expecting some new skyboxes coming up, but this system would be really kickass! It would help give the regions their own "feel" and make those 30+ system jumps a bit less of a drag when you can visually ...
- by Gadrin Demarr - at 2009.03.03 13:58:00
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18. Cheers for the Devs.. - in Test Server Feedback [original thread]
Yes, the scope for this expansion is quite amazing: New kick-ass exploration system, hot graphics update, new AI, new NPC race, new mission system, new tech level, new ships, and a metric tonne of better-than-Hollywood sci-fi artwork! (Hm, did I ...
- by Gadrin Demarr - at 2009.03.03 07:46:00
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19. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: General Meridus Overlap: meaning when two spheres intersect with one another, the degree to which they overlap needs to be defined visually. Grouping: meaning the ability to grab a group of probes and move them as one. Lo...
- by Gadrin Demarr - at 2009.03.02 10:29:00
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20. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: Miss Moonwych Edited by: Miss Moonwych on 01/03/2009 11:47:18 Wormholes appear to look different: link Now we're talking! I was a rather disappointed when I saw the old graphic, but this one is pretty much what ...
- by Gadrin Demarr - at 2009.03.01 12:04:00
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